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Tekashi_

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Alguém pode me dizer aonde eu mexo pra colocar hit-kill até na mão?

# StackMob 2 created by BaconPied/antiPerson.
# Report issues that you have experienced in the discussion thread.

# The size of the area around an entity that should be checked for matching entities to stack with.
check-area:
    x: 7
    y: 4
    z: 7

# Everything related to the tag seen above entities
tag:
    # The formatting of the tag.
    # Placeholders:
    # %size% - Stack size.
    # %type% - Formatted type name.
    # %bukkit_type% - The entity type as bukkit calls it.
    # Normal minecraft color codes are also supported, by using '&' before the letter/number.
    format: '&e&l%size%x &6&l&n%type%'
    # Whether the tag above the entity should be seen at all times, or only when hovering over.
    always-visible: true
    # If the stack size if equal to or below this number, don't show the tag.
    remove-at: 1

 # Custom rules for specific entities.
custom:
    # Example (remove hashtags to make this work):
    #PIG:
    #    stack-max: 25
    #    tag:
    #        format: '%size%x Piggy'
    #        always-visible: true
    #        remove-at: 1

# The delay between each time the stacking task is ran (in ticks.)
task-delay: 100
# The maximum size a single stack can be.
stack-max: 1000
# If bigger stacks should get priority when stacking on the task.
big-priority: true
# If the entity was spawned by these causes, then don't stack.
# Reasons list can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html
no-stack-reasons:
    - ''
# Don't stack if the entity is one of these types.
# List of the bukkit names can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
no-stack-types:
    - ''
# If the entity is located in one of these worlds, then don't stack.
no-stack-worlds:
    - ''

# Enables/disables the comparing of mob type specific attributes before stacking together.
compare:
    villager-profession: true
    sheep-wool-sheared: true
    sheep-wool-color: true
    slime-size: true
    horse-color: true
    # Applies to more than one type of entity.
    entity-age: true
    can-breed: true
    # Only for 1.8.x and below.
    zombie-is-villager: true
    # Only 1.10.x and below.
    skeleton-type: true
    zombie-villager-profession: true
    # 1.11 and above.
    llama-color: true
    # 1.12 and above.
    parrot-color: true

# Check these attributes before stacking.
check:
    tamed: true
    leashed: true

    # Other plugin support
    is-miniature-pet: true

# Things that should be duplicated.
multiply:
     # Make creeper explosions bigger
     creeper-explosion: true
     # Chicken lay eggs, so make more eggs be dropped
     chicken-eggs: true
     # When sheep are sheared, multiply all the wool.
     sheep-wool: false
     # Multiply mushrooms for all of the cows.
     mooshroom-mushrooms: false

# If the stack should split into more when these things happen.
divide-on:
    # If sheep should split into serperate stacks when sheared.
    sheep-shear: true
    # If dying sheep should cause the stack to split.
    sheep-dye: true
    # When a mooshroom gets sheared, spilt the stack.
    mooshroom-shear: true
    # When a stack is fed it's food, spilt, so the stack can be bred.
    breed: true
    # When a player tames an entity.
    tame: true
    # When an entity it named using a nametag.
    name: true


# Make every entity die in the stack on death.
kill-all:
    # Self explanatory
    enabled: false
    # Death reasons that shouldn't trigger kill-all.
    # List of bukkit names for death reasons can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
    reason-blacklist:
        - ''
    # Entity types that shouldn't trigger kill-all.
    type-blacklist:
        - ''

# Only kill some of the stack
kill-step:
    enabled: true
    # Death reasons that shouldn't trigger kill-step.
    # List of bukkit names for death reasons can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
    reason-blacklist:
        - ''
    # Entity types that shouldn't trigger kill-step.
    type-blacklist:
        - ''
    # The maximum amount by which the stack should decrease by.
    max-step: 5


# Multiply the amount of drops depending on the size of the stack killed.
# Only needed if kill-all OR kill-step is enabled above.
multiply-drops:
    enabled: true
    # Item types that should be duplicated.
    # A list of materials can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
    drops-whitelist:
        - STRING
        - SULPHUR
        - ROTTEN_FLESH
        - BONE
        - BLAZE_ROD
        - GHAST_TEAR
        - ENDER_PEARL
        - MAGMA_CREAM
        - ARROW
        - SLIME_BALL
        - COOKED_BEEF
        - COOKED_CHICKEN
        - COOKED_MUTTON
        - COOKED_RABBIT
        - GRILLED_PORK
        - RAW_BEEF
        - RAW_CHICKEN
        - MUTTON
        - PORK
        - RABBIT
        - FEATHER
        - RED_MUSHROOM
        - LEATHER
        - RABBIT_FOOT
        - RABBIT_HIDE
        - NETHER_STAR
        - GLASS_BOTTLE
        - GLOWSTONE_DUST
        - REDSTONE
        - SPIDER_EYE
        - SUGAR
        - STICK
        - IRON_INGOT
        - GOLD_NUGGET
        - GOLD_INGOT
        - PRISMARINE_SHARD
        - EMERALD
    # Only drop one item per entity.
    drop-one-per:
        - EMERALD
        - NETHER_STAR
        - TOTEM


# Multiplies the experience dropped on kill-all/kill-step.
multiply-exp-enabled: true

# Multiplies the damage that an entity gives to the player.
multiply-damage-done: true

# Multiplies the damage that the entities receives, if multiplied damage is more than the max health, remove stacks.
multiply-damage-received:
    enabled: true
    # Blacklist of damage causes.
    cause-blacklist:
        - ''

# Prevent entities from targeting players.
# Like no-ai but the entities can move.
no-targeting:
    enabled: false
    types-blacklist:
       - ''


# Everything to do with mcMMO
mcmmo:
    # Give no mcmmo experience
    no-experience:
        enabled: true
        # Blacklist of entity types that should still give mcmmo experience.
        blacklist:
            - ''

mythicmobs:
    # If Mythicmobs should stack together
    enabled: true
    # MythicMob types that shouldn't stack, use the 'internal name'
    blacklist:
       - ''

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9 minutos atrás, Takuiash disse:

@ThallesPvP 

 

o skript é bem simples

on damage:
    if victim is a cow:
        increase the damage by 1000

 

qualquer mob q vc por ali em ingles vai matar com 1 hit( wither, wolf, skeleton etc...)

 

meu discord é

 ArŦhur™ ✌#5406

Funcionou com a vaca mas com irongolem n ta dando

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