on sign edit:
if line 1 of event-block is "%player%":
if line 3 of event-block is "1EB10000000000":
cancel event
send "&d[@NomeDoServidor] Modelo de placa incorreto."
log "%player% tentou dupar. Mundo: %world% Coordenada: %location of block%" to "chestshop/dupe.log"
faltou o {-} no "@NomeDoServidor" {@NomeDoServidor}
on sign edit:
if line 1 of event-block is "%player%":
if line 3 of event-block is "1EB10000000000":
cancel event
send "&d[{@NomeDoServidor}] Modelo de placa incorreto."
log "%player% tentou dupar. Mundo: %world% Coordenada: %location of block%" to "chestshop/dupe.log"