public void darArmor(Player p) {
String[] idh = getConfig().getString("Config.Items." + p.getName() + ".Armadura.Helmet").split(":");
String[] idp = getConfig().getString("Config.Items." + p.getName() + ".Armadura.Peitoral").split(":");
String[] idc = getConfig().getString("Config.Items." + p.getName() + ".Armadura.Calca").split(":");
String[] idb = getConfig().getString("Config.Items." + p.getName() + ".Armadura.Botas").split(":");
ItemStack h = new ItemStack(Material.getMaterial(Integer.parseInt(idh[0])), 1 , (short)Integer.parseInt(idh[1]));
ItemStack pt = new ItemStack(Material.getMaterial(Integer.parseInt(idp[0])), 1 , (short)Integer.parseInt(idp[1]));
ItemStack c = new ItemStack(Material.getMaterial(Integer.parseInt(idc[0])), 1 , (short)Integer.parseInt(idc[1]));
ItemStack b = new ItemStack(Material.getMaterial(Integer.parseInt(idb[0])), 1 , (short)Integer.parseInt(idb[1]));
p.getInventory().setHelmet(new ItemStack(Material.AIR));
p.getInventory().setChestplate(new ItemStack(Material.AIR));
p.getInventory().setLeggings(new ItemStack(Material.AIR));
p.getInventory().setBoots(new ItemStack(Material.AIR));
p.getInventory().setHelmet(h);
p.getInventory().setChestplate(pt);
p.getInventory().setLeggings(c);
p.getInventory().setBoots(b);
}
public void darItem(Player p) {
int si = getConfig().getConfigurationSection("Config.Items." + p.getName() + ".Inv").getKeys(false).size();
for (int i = 0; i < si; i++) {
String[] id = getConfig().getString("Config.Items." + p.getName() + ".Inv." + i).split(":");
ItemStack s = new ItemStack(Material.getMaterial(Integer.parseInt(id[0])), Integer.parseInt(id[2]), (short)Integer.parseInt(id[1]));
p.getInventory().clear();
p.getInventory().setItem(i, s);
p.updateInventory();
}
}
testa aew .-.