Porque estou recebendo só batatas '-' ?
public static void kit1(Player p, Inventory s){
ItemStack item = new ItemStack(Material.DIAMOND_PICKAXE);
ItemMeta meta = item.getItemMeta();
meta.addEnchant(Enchantment.DIG_SPEED, 19, true);
meta.addEnchant(Enchantment.DURABILITY, 19, true);
meta.addEnchant(Enchantment.LOOT_BONUS_BLOCKS, 19, true);
item.setItemMeta(meta);
ItemStack capaceteNB = new ItemStack(Material.DIAMOND_HELMET);
ItemMeta metab = capaceteNB.getItemMeta();
metab.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 19, true);
metab.addEnchant(Enchantment.DURABILITY, 19, true);
capaceteNB.setItemMeta(metab);
ItemStack chestplateNB = new ItemStack(Material.DIAMOND_CHESTPLATE);
ItemMeta metacb = chestplateNB.getItemMeta();
metacb.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 19, true);
metacb.addEnchant(Enchantment.DURABILITY, 19, true);
chestplateNB.setItemMeta(metacb);
ItemStack legNB = new ItemStack(Material.DIAMOND_LEGGINGS);
ItemMeta metaleg = legNB.getItemMeta();
metaleg.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 19, true);
metaleg.addEnchant(Enchantment.DURABILITY, 19, true);
legNB.setItemMeta(metaleg);
ItemStack bootNB = new ItemStack(Material.DIAMOND_LEGGINGS);
ItemMeta botmeta = bootNB.getItemMeta();
botmeta.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 19, true);
botmeta.addEnchant(Enchantment.DURABILITY, 19, true);
bootNB.setItemMeta(botmeta);
ItemStack espada = new ItemStack(Material.DIAMOND_SWORD);
ItemMeta espadameta = espada.getItemMeta();
espadameta.addEnchant(Enchantment.DAMAGE_ALL, 19, true);
espadameta.addEnchant(Enchantment.DURABILITY, 19, true);
espadameta.addEnchant(Enchantment.FIRE_ASPECT, 13, true);
espadameta.addEnchant(Enchantment.KNOCKBACK, 2, true);
espada.setItemMeta(espadameta);
ItemStack frango = new ItemStack(Material.COOKED_CHICKEN, 64);
ItemStack batata = new ItemStack(Material.BAKED_POTATO, 64);
int emptySlot = p.getInventory().firstEmpty();
p.getInventory().setItem(emptySlot, bootNB);
p.getInventory().setItem(emptySlot, capaceteNB);
p.getInventory().setItem(emptySlot, legNB);
p.getInventory().setItem(emptySlot, chestplateNB);
p.getInventory().setItem(emptySlot, espada);
p.getInventory().setItem(emptySlot, item);
p.getInventory().setItem(emptySlot, frango);
p.getInventory().setItem(emptySlot, batata);
}