Ir para conteúdo
  • 0

[Duvida] O que aconteceu? (Teleport) WG, MV e o Plugin


Solitario

Pergunta

Bom tava tudo funcional ... tudo ok ... decidi reiniciar o servidor para salvar tudo ... quando entro no servidor da isso:

 

https://hastebin.com/hejuqikeja.go

 

Alguém sabe me dizer o que aconteceu? (Obs: coloquei o multiverse-core para criar um novo mapa e setei as warp no novo mapa)

 

 

@Edit

 

Ta como se não tivesse setado....

(Usei o comando de setar funcionou normalmente)

O load:

public static void LoadWarps(){
        if(Main.getInstance().getConfig().getConfigurationSection("spawn") != null){
            final World w = Bukkit.getServer().getWorld(Main.getInstance().getConfig().getString("spawn.world"));
            final double x = Main.getInstance().getConfig().getDouble("spawn.x");
            final double y = Main.getInstance().getConfig().getDouble("spawn.y");
            final double z = Main.getInstance().getConfig().getDouble("spawn.z");
            final float yaw = (float) Main.getInstance().getConfig().getDouble("spawn.yaw");
            final float pitch = (float) Main.getInstance().getConfig().getDouble("spawn.pitch");
            spawn = new Location(w, x, y, z, yaw, pitch);
            Bukkit.getConsoleSender().sendMessage("§aSpawn location loaded.");
        }
        if(Main.getInstance().config.warps.getConfigurationSection("fps") != null){
            final World w = Bukkit.getServer().getWorld(Main.getInstance().config.warps.getString("fps.world"));
            final double x = Main.getInstance().config.warps.getDouble("fps.x");
            final double y = Main.getInstance().config.warps.getDouble("fps.y");
            final double z = Main.getInstance().config.warps.getDouble("fps.z");
            final float yaw = (float) Main.getInstance().config.warps.getDouble("fps.yaw");
            final float pitch = (float) Main.getInstance().config.warps.getDouble("fps.pitch");
            fps = new Location(w, x, y, z, yaw, pitch);
            Bukkit.getConsoleSender().sendMessage("§aFPS location loaded.");
        }
        if(Main.getInstance().config.warps.getConfigurationSection("rdm") != null){
            final World w = Bukkit.getServer().getWorld(Main.getInstance().config.warps.getString("rdm.world"));
            final double x = Main.getInstance().config.warps.getDouble("rdm.x");
            final double y = Main.getInstance().config.warps.getDouble("rdm.y");
            final double z = Main.getInstance().config.warps.getDouble("rdm.z");
            final float yaw = (float) Main.getInstance().config.warps.getDouble("rdm.yaw");
            final float pitch = (float) Main.getInstance().config.warps.getDouble("rdm.pitch");
            rdm = new Location(w, x, y, z, yaw, pitch);
            Bukkit.getConsoleSender().sendMessage("§aRDM location loaded.");
        }
        if(Main.getInstance().config.warps.getConfigurationSection("mdr") != null){
            final World w = Bukkit.getServer().getWorld(Main.getInstance().config.warps.getString("mdr.world"));
            final double x = Main.getInstance().config.warps.getDouble("mdr.x");
            final double y = Main.getInstance().config.warps.getDouble("mdr.y");
            final double z = Main.getInstance().config.warps.getDouble("mdr.z");
            final float yaw = (float) Main.getInstance().config.warps.getDouble("mdr.yaw");
            final float pitch = (float) Main.getInstance().config.warps.getDouble("mdr.pitch");
            mdr = new Location(w, x, y, z, yaw, pitch);
            Bukkit.getConsoleSender().sendMessage("§aMDR location loaded.");
        }
        if(Main.getInstance().config.warps.getConfigurationSection("main") != null){
            final World w = Bukkit.getServer().getWorld(Main.getInstance().config.warps.getString("main.world"));
            final double x = Main.getInstance().config.warps.getDouble("main.x");
            final double y = Main.getInstance().config.warps.getDouble("main.y");
            final double z = Main.getInstance().config.warps.getDouble("main.z");
            final float yaw = (float) Main.getInstance().config.warps.getDouble("main.yaw");
            final float pitch = (float) Main.getInstance().config.warps.getDouble("main.pitch");
            main = new Location(w, x, y, z, yaw, pitch);
            Bukkit.getConsoleSender().sendMessage("§aMain location loaded.");
        }
        if(Main.getInstance().config.warps.getConfigurationSection("knock") != null){
            final World w = Bukkit.getServer().getWorld(Main.getInstance().config.warps.getString("knock.world"));
            final double x = Main.getInstance().config.warps.getDouble("knock.x");
            final double y = Main.getInstance().config.warps.getDouble("knock.y");
            final double z = Main.getInstance().config.warps.getDouble("knock.z");
            final float yaw = (float) Main.getInstance().config.warps.getDouble("knock.yaw");
            final float pitch = (float) Main.getInstance().config.warps.getDouble("knock.pitch");
            knock = new Location(w, x, y, z, yaw, pitch);
            Bukkit.getConsoleSender().sendMessage("§aKnock location loaded.");
        }
        if(Main.getInstance().config.warps.getConfigurationSection("challenge") != null){
            final World w = Bukkit.getServer().getWorld(Main.getInstance().config.warps.getString("challenge.world"));
            final double x = Main.getInstance().config.warps.getDouble("challenge.x");
            final double y = Main.getInstance().config.warps.getDouble("challenge.y");
            final double z = Main.getInstance().config.warps.getDouble("challenge.z");
            final float yaw = (float) Main.getInstance().config.warps.getDouble("challenge.yaw");
            final float pitch = (float) Main.getInstance().config.warps.getDouble("challenge.pitch");
            challenge = new Location(w, x, y, z, yaw, pitch);
            Bukkit.getConsoleSender().sendMessage("§aChallenge location loaded.");
        }
    }
Editado por Solitario
Link para o comentário
Compartilhar em outros sites

10 respostass a esta questão

Posts Recomendados

Aparentemente um erro no teleport, o mundo deve ter corrompido provavelmente... talvez algum desligamento do servidor errado ou algo do tipo 

foi usado /stop .-. eu to no mapa porém não no spawn ... e nenhum local funciona ...

 

 

 

Provavelmente o mundo não existe.

 

Existe .-. tou nele

 

fPYAIe0.png

 

PnUIZBl.png

Editado por Solitario
Link para o comentário
Compartilhar em outros sites

mostra aonde você ta chamando o método "LoadWarps"

public void onEnable() {
        tempoinicial = System.currentTimeMillis();
        Main.plugin = this;
        Main.instance = this;
        saveDefaultConfig();
        config = new Config(this);
        SetWarp.LoadWarps();
        SetArena.LoadArenas();
    }
Link para o comentário
Compartilhar em outros sites

Visitante
Este tópico está impedido de receber novos posts.
×
×
  • Criar Novo...