@EventHandler
public void BlockBreak(BlockBreakEvent e) {
if((e.getPlayer().getInventory().firstEmpty() != -1)){
for(ItemStack item : e.getBlock().getDrops()){
e.getPlayer().getInventory().addItem(item);
}
}else{
e.getPlayer().sendMessage(RED + "Seu Inventario esta cheio!");
}
e.setCancelled(true);
e.getBlock().setType(Material.AIR);
}
}