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Tudo que Tekashi_ postou
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entregue Plugin de limpar poções do chão ao morrer
um tópico no fórum postou Tekashi_ Pedidos entregues
Preciso de um plugin que ao o player dropar qualquer quantia de qualquer poção no chão ela automaticamente some ou limpa e quando o player morrer qualquer poção não ser dropada no chão -
V_ModifyDrop - Modifique o drop de qualquer mob!
tópico respondeu ao VictorHeaven de Tekashi_ em Arquivos
Funciona looting? -
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Cadê a source?
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Mano como eu faço pra vender 2240 por 10k? me da um exemplo?
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Consegui agr mano, plugin mto daora, o melhor de /vender que vi até agora Você podia dar continualidade nele e adicionar algumas coisas do tipo; som na hora de vender, opção na config pra ativar ou desativar a bolsa de valores e tirar esse .0 dos valores quando vende, ficaria mais foda ainda!
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Agora deu, vlw ❤️
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Funcionou com a vaca mas com irongolem n ta dando
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Quero sim mano, concerteza vai ta me ajudando mto ? Passa seu discord ou slá
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Alguém pode me dizer aonde eu mexo pra colocar hit-kill até na mão? # StackMob 2 created by BaconPied/antiPerson. # Report issues that you have experienced in the discussion thread. # The size of the area around an entity that should be checked for matching entities to stack with. check-area: x: 7 y: 4 z: 7 # Everything related to the tag seen above entities tag: # The formatting of the tag. # Placeholders: # %size% - Stack size. # %type% - Formatted type name. # %bukkit_type% - The entity type as bukkit calls it. # Normal minecraft color codes are also supported, by using '&' before the letter/number. format: '&e&l%size%x &6&l&n%type%' # Whether the tag above the entity should be seen at all times, or only when hovering over. always-visible: true # If the stack size if equal to or below this number, don't show the tag. remove-at: 1 # Custom rules for specific entities. custom: # Example (remove hashtags to make this work): #PIG: # stack-max: 25 # tag: # format: '%size%x Piggy' # always-visible: true # remove-at: 1 # The delay between each time the stacking task is ran (in ticks.) task-delay: 100 # The maximum size a single stack can be. stack-max: 1000 # If bigger stacks should get priority when stacking on the task. big-priority: true # If the entity was spawned by these causes, then don't stack. # Reasons list can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html no-stack-reasons: - '' # Don't stack if the entity is one of these types. # List of the bukkit names can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html no-stack-types: - '' # If the entity is located in one of these worlds, then don't stack. no-stack-worlds: - '' # Enables/disables the comparing of mob type specific attributes before stacking together. compare: villager-profession: true sheep-wool-sheared: true sheep-wool-color: true slime-size: true horse-color: true # Applies to more than one type of entity. entity-age: true can-breed: true # Only for 1.8.x and below. zombie-is-villager: true # Only 1.10.x and below. skeleton-type: true zombie-villager-profession: true # 1.11 and above. llama-color: true # 1.12 and above. parrot-color: true # Check these attributes before stacking. check: tamed: true leashed: true # Other plugin support is-miniature-pet: true # Things that should be duplicated. multiply: # Make creeper explosions bigger creeper-explosion: true # Chicken lay eggs, so make more eggs be dropped chicken-eggs: true # When sheep are sheared, multiply all the wool. sheep-wool: false # Multiply mushrooms for all of the cows. mooshroom-mushrooms: false # If the stack should split into more when these things happen. divide-on: # If sheep should split into serperate stacks when sheared. sheep-shear: true # If dying sheep should cause the stack to split. sheep-dye: true # When a mooshroom gets sheared, spilt the stack. mooshroom-shear: true # When a stack is fed it's food, spilt, so the stack can be bred. breed: true # When a player tames an entity. tame: true # When an entity it named using a nametag. name: true # Make every entity die in the stack on death. kill-all: # Self explanatory enabled: false # Death reasons that shouldn't trigger kill-all. # List of bukkit names for death reasons can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html reason-blacklist: - '' # Entity types that shouldn't trigger kill-all. type-blacklist: - '' # Only kill some of the stack kill-step: enabled: true # Death reasons that shouldn't trigger kill-step. # List of bukkit names for death reasons can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html reason-blacklist: - '' # Entity types that shouldn't trigger kill-step. type-blacklist: - '' # The maximum amount by which the stack should decrease by. max-step: 5 # Multiply the amount of drops depending on the size of the stack killed. # Only needed if kill-all OR kill-step is enabled above. multiply-drops: enabled: true # Item types that should be duplicated. # A list of materials can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html drops-whitelist: - STRING - SULPHUR - ROTTEN_FLESH - BONE - BLAZE_ROD - GHAST_TEAR - ENDER_PEARL - MAGMA_CREAM - ARROW - SLIME_BALL - COOKED_BEEF - COOKED_CHICKEN - COOKED_MUTTON - COOKED_RABBIT - GRILLED_PORK - RAW_BEEF - RAW_CHICKEN - MUTTON - PORK - RABBIT - FEATHER - RED_MUSHROOM - LEATHER - RABBIT_FOOT - RABBIT_HIDE - NETHER_STAR - GLASS_BOTTLE - GLOWSTONE_DUST - REDSTONE - SPIDER_EYE - SUGAR - STICK - IRON_INGOT - GOLD_NUGGET - GOLD_INGOT - PRISMARINE_SHARD - EMERALD # Only drop one item per entity. drop-one-per: - EMERALD - NETHER_STAR - TOTEM # Multiplies the experience dropped on kill-all/kill-step. multiply-exp-enabled: true # Multiplies the damage that an entity gives to the player. multiply-damage-done: true # Multiplies the damage that the entities receives, if multiplied damage is more than the max health, remove stacks. multiply-damage-received: enabled: true # Blacklist of damage causes. cause-blacklist: - '' # Prevent entities from targeting players. # Like no-ai but the entities can move. no-targeting: enabled: false types-blacklist: - '' # Everything to do with mcMMO mcmmo: # Give no mcmmo experience no-experience: enabled: true # Blacklist of entity types that should still give mcmmo experience. blacklist: - '' mythicmobs: # If Mythicmobs should stack together enabled: true # MythicMob types that shouldn't stack, use the 'internal name' blacklist: - ''
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Se ajeitasse isso seria o melhor plugin de /vender desse tipo ;-;
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Coloquei os ranks como prefix e os vips como suffix, quando eu dou vip pra alguem usando /pex user nick group add vip e funciona ta dando pra dar rankup e tals mas na scoreboard no "grupo" ta continuando nenhum lá n ta mudando pra vip tendeu? isso que eu quero arrumar
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Ss, essa parte já ta tudo configurado
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Mano como eu posso colocar no meu servidor rankup pra quem não tem grupos de vip e ajudante ficar na featherboard como "Grupo: &7Nenhum" ?
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Mano eu consegui aqui colocando <whenempty value="{suffix}">&7Nenhum</whenempty>, deu certo pra quem não tem grupo tipo vip, diretor etc ta certo mas quando eu dou vip pra alguém continua Nenhum ali, pq?
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Aonde eu faço isso mano?
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Como eu posso deixar minha score assim?
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Eae galera, estou aqui com mais uma dúvida para o meu server Eu queria saber como fazer essas duas opções que esse servidor da print conseguiu fazer, alguém tem alguma ideia de como fizeram isso? Eu vi no servidor e eles usam EzRanksPro e FeatherBoard eu uso os mesmos mas alguém tem alguma ideia de como fazer isso? http://prntscr.com/lvu0av
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Eu n mexi na config dele, eu só configurei o rankups.yml
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Alguém me ajuda pls, to usando o plugin ezrankspro e quando dou /rankup ta dando este erro http://prntscr.com/lvtolg
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Tbm quero ;-;
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Tbm consegui fazer o bug de pegar cabeça, se n tivesse esse bug seria perfeito
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Mano como eu tiro esses hologramas de cima dos bonecos?